Character illustration started in earnest around 2001 and continues to the present. 3DCG has been good at modeling mainly for inorganic works since 2006, and currently starts character modeling from 2018 and continues to the present. I think that we can offer a wide range of proposals to everyone, from pebbles to characters.
Character illustration, character modeling, inorganic modeling, background illustration
Career
Graduated from Hokkaido Iwamizawa Agricultural High School, Japan Aeronautical College, Department of Aeronautical Engineering, engaged in the aircraft industry (metalworking, machine assembly, safety and health, management system, production management, programming, improvement proposal)
Comment
There is a basic double charge for copyright transfer. In addition, the production environment is modeled by Metasequoia 4 and can be set up to Unity.